POST 09 Takeaways from Zander's Lecture
- Kiki Wu
- Nov 13, 2019
- 1 min read
It was an energetic talk, and thank you Zander for sharing lots of professional knowledge and working process. Some main takeaways for VR beginner from this guest lecture are below:
Avoid Motion Sickness
Camera angle should set to 120 degree
Using teleportation instead of allowing free movement
Player can be set static as well (the VR experience can still be great)
Technical Rabbit Hole
Not seeing their own body, but hands are ok
Lighting
We can adjust the lighting in unity such as turning off some items' shadow (contrast to the reality) to create a visually better experience
Feedbacks for My Final Project
Should connect the interactions with the concept more, such as emphasizing the bread theme using more related game objects
Job simulation can be a great direction for a baking themed game
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